To-Do
Many of these items have been migrated from the Trello, and are very out-of-date. Others are brand-new. Either way, please don’t rely on these to-do items for understanding what needs done just yet.
General Maintenance
- Make specialized log_ftl class
- Minimize public members
- Diagram class inheritance and dependencies with UML
- Tracy memory profiling
- Remove stb_image_write
- Make tinygltf use rapidjson over json.cpp
- Switch glslangValidator out for glslc
- Add Mondradiko to EnTT wiki
- Make Docker CI environment
Documentation
- Write style guide
- Write issue guide
- Write PR guide
- Document class interfaces
- Place in-repo documentation
- Migrate to-dos to the repo docs
PR Checklist
- Update documentation
- Fix style
- Pass CI
Funding
- mondradiko.io domain
- Mondradiko domain server hosting
- GitHub Sponsors
Codegen
- Scriptable object base classes
- World component synchronization
- World update event factory implementation
- AssemblyScript bindings
Porting
Android/Quest
Linux
Windows
Core Subsystems
Assets
- Make each engine component responsible for specific assets
- PrimaryAsset and SecondaryAsset
- Generate texture mips in converter
- EnTT resource cache
Audio
- Find a good audio library (OpenAL is a good choice, but there may be others)
Avatar
CVars
- EnumCVar
Displays
- Move SDL physical device selection to GpuInstance
GPU
- GpuHeap
- SPIR-V reflection
- GpuCommandBuffer
- GpuPipelineLayout
- Break GpuVector inheritance
- Descriptor binding asserts (and general GpuDescriptor abstraction?)
- Tracy Vulkan profiling
Jobs
Network
- Handle unjoined clients
- Validate events when received
- VMC support
- Iamus integration
- REST API for domain server queries?
- Client-broadcast messages
Physics
- Find a good physics library (almost certainly either PhysX or Bullet; Amani77 will have some more input on which to use)
Renderer
- PBR toon shader
- Render graph
- Fix framebuffer recreation bug
Scripting
- Make API for asset acquisition
- AssemblyScript constructor parameters from prefabs
- AssemblyScript object network synchronization
User Interface
- SDF font rendering